Action learning

Results: 3344



#Item
151Behavior / Action philosophy) / Human behavior / Christianity / Gretchen Rubin / Learning / Motivation / Habit / Procrastination / Religious habit / The Power of Habit

PBBetterThanBefore_RGG.indd

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Source URL: gretchenrubin.com

Language: English - Date: 2015-11-11 09:31:44
152

Partnership: University of Maastricht, Department of International Health, The Netherlands (Action learning workshop series & Capacity building support); Health ClusterNET, UK (Project management, Dissemination & Evaluat

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Source URL: euregio3.eu

Language: English - Date: 2016-06-02 07:45:20
    153Computational statistics / Machine learning / Applied mathematics / Ensemble learning / Statistics / Computational neuroscience / Bootstrap aggregating / Agent-based model / Artificial neural network / Simulation / Neuroevolution

    Virtual Bagging for an Evolved Agent Controller Bobby D. Bryant, Member, IEEE is, if the optimal action in a given environment is to move to the left, then the optimal action in a mirror image of that environment would b

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    Source URL: game.itu.dk

    Language: English
    154Bilingual education / Content and language integrated learning / Multilingualism / Istituto tecnico economico

    Erasmus+ Programme Key Action 1 – Higher Education Students Mobility for Traineeship Hosting SCHOOL SCHOOL INFORMATION

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    Source URL: international.ruhr-uni-bochum.de

    Language: English - Date: 2014-05-20 09:52:39
    155Software / Gaming / Digital media / Tomb Raider series / Windows games / Video game development / Game design / Action-adventure games / Prediction / Dynamic game difficulty balancing / Machine learning / Tomb Raider

    Predicting Player Behavior in Tomb Raider: Underworld Tobias Mahlmann, Anders Drachen, Julian Togelius, Alessandro Canossa and Georgios N. Yannakakis Abstract—This paper presents the results of an explorative study on

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    Source URL: game.itu.dk

    Language: English - Date: 2010-08-10 12:41:00
    156

    Language bootstrapping: Learning word meanings from perception-action association

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    Source URL: webdiis.unizar.es

    Language: English
      157

      Partnership: University of Maastricht, Department of International Health, The Netherlands (Action learning workshop series & Capacity building support); Health ClusterNET, UK (Project management, Dissemination & Evaluat

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      Source URL: healthequity2020.eu

      Language: English - Date: 2016-06-02 07:45:20
        158

        Perception, 2005, volume 34, pages 717 ^ 740 DOI:p5405 Perceiving possibilities for action: On the necessity of calibration and perceptual learning for the visual

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        Source URL: panda.cogsci.rpi.edu

        Language: English - Date: 2005-06-22 10:47:04
          159

          This Action Plan was compiled in response to the QAA Institutional Review at the University of Salford in JuneThe Action Plan was approved by the University’s Executive Board and Learning, Teaching and Enhanceme

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          Source URL: www.governance.salford.ac.uk

          Language: English - Date: 2015-06-29 08:57:06
            160Computational neuroscience / Cybernetics / Video game development / Artificial intelligence / Windows games / Dynamic game difficulty balancing / Action selection / Artificial neural network / Machine learning / Spring Engine

            Rapid Adaptation of Video Game AI Sander Bakkes, Pieter Spronck, and Jaap van den Herik A. Entertainment and Game AI Abstract— Current approaches to adaptive game AI require either a high quality of utilised domain kno

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            Source URL: www.csse.uwa.edu.au

            Language: English - Date: 2009-02-05 01:17:40
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